or pick a wing

§ 01 — the Game RoomNormal GamesCard & puzzle classics — Rummy, Sudoku, Solitaire, Hearts, Spades, Canasta, Twenty-Four and more. Play against AI or solo. Forty online.40 live § 02 — the Quantum LabQuantum GamesA separate wing for experiments in superposition, entanglement and probability. Forty-three experiments online — more coming.43 live § 03 — the Sacred wingSacred GeometryInteractive explorations of the Flower of Life, the golden ratio and mandalas — the patterns underlying form. Fourteen studies online.14 live § 04 — the App ShelfAppsTools rather than games — a scientific calculator with a hundred keypad layouts, algebra, calculus, physics and chemistry workbenches, and a loan cost calculator built around the Icelandic verðtryggt lán. Two on the shelf, more as they get built.2 live § 05 — the UniversityUniversity Levels of EducationWhole subjects taught from the ground up rather than played — algebra, pre-calculus, calculus and linear algebra, then physics, chemistry, psychology and Spanish, and the four-course Spanish ladder from 101 through 301 held whole, with statistics to follow. Each one opens at the foundations and works to university level, with worked examples, practice and solutions built in. Twenty-six in the syllabus so far.26 live § 06 — the CounterStore1 Game Room titles run on a licence; the other 34 games and every other wing are free to play. The counter sells those licences, and take-away copies of the whole arcade — offline folders, the puzzle vault as raw data, the courses set for paper. Two ways to buy.2 ways to buy § 07 — the ArchiveOld VersionsEarlier builds of the games, preserved and still playable — the arcade as it used to be, before the rewrites. Eleven kept on the shelf.11 archived